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Destiny 2 Update 2.46 Patch Notes & Server Downtime Today (March 29)

A brand new hotfix update for Destiny 2 is set to go live on all supported platforms later today (March 29), bringing the popular FPS to version 4.0.0.5 with some important fixes and improvements.

Similar to the release of previous Destiny 2 updates, there will be a short period of server downtime before the latest patch is deployed, meaning players will be unable to log in and play during this time.

If you’re eager to find out what exactly has changed with today’s update, or you want to know the full server downtime schedule, we’ve put together everything you need to know below.

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Destiny 2 Server Maintenance Schedule For March 29

According to the official Bungie Help Twitter account, background maintenance for Destiny 2 will begin at 9AM PT / 12PM ET / 5PM BST.

Players will not be removed from activities until downtime begins at 9:45AM PT / 12:45PM ET / 5:45PM BST. Destiny 2 will then be offline for a total of 15 minutes before players are able to log back into the game at 10AM PT / 1PM ET / 6PM BST.

However, background maintenance for Destiny 2 will then continue for a further hour, so although you will be able to log back in and play, you may experience some server issues or long queue times. For further details on today’s maintenance schedule, check out the tweet below, or keep reading for the full Destiny 2 update patch notes for March 29.

Tomorrow (March 29) at 9 AM PDT (1600 UTC), Destiny 2 will undergo maintenance for Hotfix 4.0.0.5.

Players will be removed from activities at 9:45 AM (1645 UTC) and be unable to log in until 10 AM (1700 UTC).

More info:

— Bungie Help (@BungieHelp) March 28, 2022
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Destiny 2 Update 2.46 Patch Notes (Hotfix 4.0.0.5)

Below you will find the official patch notes for the March 29 Destiny 2 update:

Activities

THE WELLSPRING: ATTACK 

  • Fixed an issue where players were able to avoid being pulled into the boss arena during encounter when pressed up against Hive shield barriers. 
  • Fixed an issue where players that joined the activity late would prevent activity barriers from spawning, blocking further Wellspring progression.  
  • Fixed an issue where Wizards and carried objects could be pushed to sink through the middle pillar, soft-locking the instance.  

PSIOPS BATTLEGROUNDS 

  • Fixed an issue in the Cosmodrome that blocked players from picking up Captured Light, blocking further progression. 

TRIALS OF OSIRIS  

  • Fixed an issue where Trials of Osiris Mementos were not dropping when players claimed their first Flawless chest of the week.  

Gameplay and Investment 

WEAPONS  

  • Fixed an issue where combatants would remain stun-locked indefinitely when hit with a Glaive melee.  
  • Balance tweaks were made to the Firmly Planted perk on Fusion Rifles. 
    • Effectiveness reduced by 50%. 
  • Glaives will now reach full charge after landing four successful projectile hits. 

 ARMOR

  • Suppressing Glaive now consumes (and requires) 10% weapon energy when applying suppression with the Glaive melee.  

ASPECTS:  

  • Child of the Old Gods is now more likely to reach its intended target, no longer bouncing off its directed path.  
    • We are still proud of the Child, even more than we were last week. Good job, Child. 

General 

  • Fixed an issue that prevented stat trackers from counting weekly, Seasonal, and lifetime Vow of the Disciple raid carries.  
  • We are temporarily removing game credits from Destiny 2. 
    • The Director Node will return in a future update.